Mafia 3 Launch Trailer, 30FPS and Mafia 2 Available with GamerDating

Posted By: GamerDating - October 07, 2016

Mafia III has launched and the series has progressed further along the timeline, now set in 1968 after Vietnam. It follows Lincoln Clay who knows this truth: family isn’t who you’re born with, it’s who you die for. Now back home in New Bordeaux, Lincoln is set on escaping a criminal past. But when his surrogate family, the black mob, is betrayed and wiped out by the Italian Mafia, Lincoln builds a new family on th

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Stardew Valley Update 1.1 - The One Man Dev Does It Again

Posted By: GamerDating - October 04, 2016

Stardew Valley is an open ended country life RPG. It involves you, a city character come to the countryside to build up a farm. It features energy management, weather, seasons, relationships and is much more exciting than I've made it sound. You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the

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Amazon Game Studios Reveal Breakaway

Posted By: GamerDating - September 30, 2016

Breakaway is one of three games announced at this pre-TwitchCon reveal by Amazon. The idea behind the games are to incorporate Twitch into games, enabling content creators and broadcasters to interact with their viewers in a unique and supported way. Breakaway is a 4v4 moba with elements of rugby intwined. Multiple characters (Anne Bonny, Spartacus, Black Knight) with unique abilities. These characters are split in

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Minecraft Will Be The First Crossplay Game Between Xbox One And Ps4

Posted By: GamerDating - September 27, 2016

Minecraft has released a nice steady amount of information these last few days. Information about Minecon patch notes on the stream sharing new information on blocks, mobs, items and generation.  In addition the new Minecraft Realms for PC and Mac gives you even more control over your world and how you play and your friends up to 10 people. Start fresh on a brand-new world, upload an existing map, or get inspired by one of ou

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Rocket League Introduce Aquadome!

Posted By: GamerDating - September 22, 2016

Rocket League is at it again, and this October, they are releasing a brand new arena (for free of course) themed around the Ocean at the bottom of the sea. In addition Rocket League are introducing two premium aquatic-themed Battle-Cars, Triton and Proteus (USD $1.99 DLC) which will be available alongside the aquadome release.     Inspired by the seven seas, the creatures beneath the waves, and the machines we use to

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Star Wars Battlefront Death Star Launches Today

Posted By: GamerDating - September 20, 2016

The Death Star Expansion Pack takes the battle to space with a new game mode along with Chewbacca, Bossk and a collection of new weapons and powerups. Today those early DLC earns will have access, 2 weeks before everyone else, to the new DLC including space battles. “That’s no moon!” One of the deadliest weapons in the galaxy makes its debut in the Star Wars™ Battlefront™ Death Star digital expansion. Ta

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My First Date Was a Video Game - Relationship Stories

Posted By: Guest Writer - Emily Toye - September 15, 2016

You know that you’ve struck gold with someone when the first date they take you on is in a video game. I’ve been a gamer for most of my life, discovering new titles and series in the PC gaming area, as well as dabbling in a few console games here and there. Gaming is a big part of my life and it is a goal of mine to work in the gaming music industry. So I thought it would be perfect to have a Player 2 who also had a similar level o

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Battlefield 4 Opens All Expansions for Free - Road to Battlefield 1

Posted By: GamerDating - September 15, 2016

Battlefield™ 1 is coming next month, and DICE have decided to encourage some love by keeping the action going in Battlefield 4™ and Battlefield™ Hardline. For the past few months they've been giving away previously released expansion packs for both games to anyone playing on Xbox One, Xbox 360, Origin for PC, PlayStation 4, and PlayStation 3. There are also new Community Missions and a whole lot more to get ex

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FIFA 17 Demo Release Date

Posted By: GamerDating - September 12, 2016

The EA SPORTS™ FIFA 17 Demo will be released on September 13 on Xbox One, Playstation 4, and PC. This will be your first chance to experience The Journey and Own Every Moment with FIFA 17 Gameplay before the game launches on September 27.  You'll be able to experience a live story journey featuring Alex Hunter. The demo will limit your experience to Manchester United. While matches load the demo will feature 4 single

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Pokémon Sun and Pokémon Moon Will Take Place During Different Times of Day

Posted By: GamerDating - September 07, 2016

Pokémon revealed in the Japanese trailer and following English trailer that Sun and Moon will have towns progressing through the day, evening and night cycle. In addition the Moon and Sun versions of Pokémon will start with adjusted times of 12 hours: The two worlds of Pokémon Sun and Pokémon Moonare 12 hours apart and are tied to the actual time in real life. Pokémon Sun op

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Eve Online Introduces Free 2 Play Version

Posted By: GamerDating - September 02, 2016

CCP Developers, arguably the best developers of the best sandbox game, Eve Online, have announced a new type of gameplay experience. While not strictly Free 2 Play, the new clone system introduces a limited access game experience.  The full normal subscribed experience is still available and is known as the Omega Clone State. The new limited un-subscribed experience limits you to tech one Frigates, Destroyer and Cruisers allowing a

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Battlefield 1 Open Beta Kicks Off

Posted By: GamerDating - August 30, 2016

Battlefield 1 will be entering an open beta phase on August 31 for PS4, Xbox One, and PC. Dice has not yet confirmed when the beta will finish. Confirmed on the Battlefield Twitter account earlier today, players on the PS4 won't need a PS Plus subscription. Xbox One players will need to have Xbox Live Gold for multiplayer.  Those who signed up for the free Battlefield Insider program will receive codes to start playing a day e

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Titanfall 2 Developers Respond To Feedback

Posted By: GamerDating - August 25, 2016

Titanfall 2 hit the PS4 and Xbone last weekend as the mutliplayer tech test was released and the criticism just did not stop rolling in. Titans are harder to get, and they aren't as powerful or fun. Taking down Titans isn't as interesting or fun with the tier step approach. The AI soldiers have been removed from most game types, removing that elite feel. The mobility options feel more limited and feel slower due to the map design.&nb

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Rocket League Season 2 Kicking Off - Get In With GamerDating!

Posted By: GamerDating - August 22, 2016

A few weeks ago the first Rocket League Championship Series came to a close with over one million viewers tuning in to watch. The next season is ready to kick off but with new changes and we at GamerDating have you covered. A perfect time to grab Rocket League! Rocket League Season 2 will have a streamlined process. Gone will be the two-split system and the weighted points, and moving to something a little more standard. He

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World of Warcraft 7.1 Legion Patch: Return to Karazhan!

Posted By: GamerDating - August 18, 2016

Gamescon keeps on giving, as livestreamer Slootbag had a small interview with Ion Hazikostas about the first patch for Legion. Patch 7.1 will be titled Return to Karazhan and it will hit the PTR shortly after Legion releases featuring: Karazhan will be a large 5-man dungeon, almost a 5-player raid with 9+ bosses. The old raid will still remain, they do not want to remove that piece of history from the game. A small raid between

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High Bandwidth Servers Rollout In Progress

Posted By: GamerDating - August 15, 2016

Overwatch launched with a very low 21 updates per second, one of the lowest in the FPS competitive scene. Blizzard responded with introducing a custom mode game with 63 updates per second which was met with a fairly good response. Now this has now been announced as the standard for all and will be rolled out over the next few weeks..  In Overwatch, our high bandwidth option adjusts the game’s client update rate (the freq

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Witcher 3 Game of the Year Edition Release Date Announced

Posted By: GamerDating - August 11, 2016

CD Projekt Red has confirmed the release date for The Witcher 3: Wild Hunt - Game of the Year Edition as 30th August. The Witcher 3: Wild Hunt Game of the Year edition brings together the base game and all the additional content released to date. Hinting that the package comes with the expansions Hearts of Stone and Blood and Wine. Also reportedly included in the bundle are the 16 free DLC offerings that CD Projek

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Dota 2 - The International 2016 Starts With $20,000,000 Prize Pool

Posted By: GamerDating - August 09, 2016

Yesterday the main event day 1 kicked off, DOTA 2's main major tournament with daily matches till the 13th August. The International - Main Event is at the Key Arena in Seattle, with a HUGE $20,148,430 prize pool. Meaning the first prize will be taking just under $9.000.000 for the first place spot. Check out the prizepool here. The first BO3 matches yesterday kicked off with OG and MVP Phoneix. The matches are

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Evolve Stage 2 (F2P) Release: Quantum Caira

Posted By: GamerDating - August 04, 2016

Evolve Stage 2 Beta, Free 2 Play was launched and has had a spike of players return as Turtle Rock Studio announce 1 million players jumping on and hunter, or monstering their way to success. While only on PC, Turtle Rock have confirmed that once the beta period is over on the PC, they'll roll out the Free 2 Play version to consoles. A new patch was release today, announcing the patch "Shear Madness: Quantum Caira" T

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Olympic Themed Overwatch Skins

Posted By: GamerDating - August 02, 2016

Olympic themed Overwatch skins were leaked today on Reddit, with a line of text which has sparked questions from all. "There are more than 90 Summer Games items to collect -- they're not available to purchase with in-game credits...Loot Boxes are the only way to get them! The Olympic themed skins are available only for a short period of time, and you can only earn them by opening Loot Boxes, in which you have a random

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Battlefleet Gothic: Armada 2 - Grim Dark Review

Posted By: Dan - January 26, 2019

Game

As a twenty year fan of the Warhammer 40k universe, It was with great pleasure and excitement that I was recently offered the chance to write a review on the upcoming release of Battlefleet Gothic: Armada 2. Whilst I never had the pleasure of playing the tabletop version of Battlefleet Gothic, the upcoming PC game is, as expected set in the same rich, gritty dark and terrifying universe as the parent tabletop miniature wargame from which it evolved.
 

Starting with the tutorial I was immediately struck by the sense of vastness to the field of play. You have a warship (or several, later on). In the 'immediate' area (is there such a thing in the vastness of space?) there is some sort of gargantuan structure surrounding the area of battle. I'm not sure what it is, even with my familiarity with the setting, but it wasn't necessary; the vastness of this structure dwarfing your warship, a huge vessel in itself gives you a firm idea of just how big the Warhammer 40k universe is and illustrates just how small and insignificant human life is in this setting. I won't spend too much time talking about this, but it is an important and subtle point being made about the setting the game is in. Life is cheap, war is everywhere and worse than Hell.
 

The campaign medu is tastefully organised into trading card like sections.

The game starts as you might expect by teaching you the basic manoeuvres and actions that can be performed by one of your ships. The ships have 4 basic modes of movement which are – standard speed, 'burn retros' (shut off the engines), perform a sharp turn and full speed ahead. The functions here appear simple, but I could tell there was a strategic nuance to them which would become apparent through tactical planning and timing when commanding your ships, especially when under fire and time is against you to either destroy the enemy ship or get your own to safety.

You might imagine that a battlefield in space would be relatively devoid of features, and whilst it's fair to say that the battleground is a little more bare than traditional land based war games, there are still interesting terrain features present in game that are both helpful and harmful such as asteroid fields that can hide your ship from the enemy, but cause damage to the ship's hull as you fly through, and gas clouds that conceal your ships from the enemy unless they perform a scan of the area.
 


A common theme in many strategy games old and new, strategy points must be seized to control areas of space on some battle maps.

The first enemy ship came into sight and as expected of a tutorial was something of a pushover. Another thought that struck me, was the similarity in the pace of gameplay and the tactical style between this and naval combat in games such as Empire: Total War and Napoleon: Total War. Ships move relatively slowly to the player's eye by comparison to land based troops in most conventional strategy games, and to render an enemy ship defenceless or destroyed using a single ship can take quite a bit of time. From this, I could tell this was a game that would require some patience from its players in order to win battle as cleanly as possible and with the fewest casualties possible.

I was playing the second mission of the game for quite some time. As I mentioned, combat moves at quite a slow pace, yet somehow maintains tension throughout the engagement. On completion of this I was presented with a long and beautiful cut scene, and I realised that I had only just completed the prologue!
 

This little guy just told Admiral Spire he would take his skull this day. Admiral Spire - lol nub

I was starting to realise there was far more complexity to controlling the ships in battle than I had first thought, and that far more ships would be present in battle than I had anticipated. This was both exciting and daunting. The tutorial had given me a good basic knowledge of moving and fighting with various Imperial warships, but I was left in the dark as to the finer points of certain special abilities, and where it was appropriate to use them. Further, I wondered how much these abilities would influence the outcome of battles as when I had used them in the prologue they had not seemed to have had an effect worth writing home about. For all my doubts about my ability to command more than a few ships at a time to any great effect, I was excited at the prospect of seeing huge space battles unfolding before me and pressed on into the main part of the first campaign : The Imperium.

Battlefleet Gothic: Armada 2 offers campaigns with the Imperium, Necrons and the Tyranids, and in Skirmish/Battle mode you can play anything right off the bat.

 


In space no-one can hear you scream

Leaping into the Imperium campaign the cut scene details a mighty invasion of the 'fortress world' Cadia. For those of you familiar with other games with the 40k setting, I will point out here that the storytelling does an excellent job of making the forces of Chaos seem terrifying without ever showing us a single daemon or suit of spiked power armour. There is a sense of the unknown about the invading navy, and the fact that nobody seems to know exactly what they're up to at any given time makes them seem so much more threatening than in other computer games set in the 40k universe(let's face it, Chaos have been the main antagonists in most of them). The scene follows a female commodore leading her 'small' fleet through the space just outside of Cadia. She launches what she soon comes to realise was a suicidal attack against the enemy forces. The ship's computer reads a damage report, the last part detailing that the crew has sustained an estimated 65,000 casualties across all decks. This drives home hard that the ships that appear small on screen are in fact enormous machines of war with screws equivalent to the population of a small city, and the lives of those aboard are like so many candles easily snuffed out with a few well-placed shells from the enemy vessels.
 

An enemy vessel detonates with cataclysmic forces The Phalanx rams it's gargantuan bulk home into it's black heart.

Whilst the defenders of Cadia struggle to stem the tide of Chaos pouring from the Eye of Terror (a portal to the 'Immaterium'; a Hell-like dimension where anything is possible, and the realm of daemons) the story shifts to the flagship of one Admiral Spire, an Imperial Navy commander who has been trapped in the Immaterium along with his crew for 800 years in pursuit of none other than the superhuman evil leading the invasion – Abaddon the Despoiler. As his ship emerges from this dimension he displays mild surprise that he is now almost a millennium out of his own time and resolves himself to continue his quest to destroy the 'Arch-Traitor' as though 800 years in Hell-Lite was a minor inconvenience. I liked him immediately.

Almost as soon as he exits the Immaterium Spire spots a small (by comparison, it's still a huge vessel) Chaos ship, the commander of which eagerly declares he will take Spire's Skull. Spire calmly identifies himself and his ship and says '...And today I will be your death.' probably whilst pouring himself a brandy or some 41st millennium equivalent. Upon the destruction of this impudent heretic three more Imperial ships join Spire's fledgling fleet and together they destroy several more patrolling Chaos cruisers securing the Belisar planetary system for the Imperium. Spire's crusade to cleanse Cadian space of the Chaos menace begins... (I can tell Dan was really getting into playing this game – Ed)

Upon completion of the first mission, I was taken to a turn based strategy map not dissimilar from that of Epic 40k : Final Liberation (for those of you who may remember it!) or a Total War title. I realised I'd just been introduced to an entire new layer of Battlefleet Gothic: Armada 2 that I hadn't even realised was present through the previous few hours of gameplay. From here you can manage the fleets you control, repair and upgrade ships and manage (and annex) other planetary systems. Your fleets have an upkeep per turn offset against planetary systems currently under your control. You can deploy minefields to defend systems, set up networks through which ships and resources move safely.
 

The Belisar system is liberated, and Admiral Spire's crusade begins.

There is a layer of complexity to the campaign map that will appeal to any connoisseur of grand strategy games. For me, the interface felt a little clunky. I can't quite put my finger on why. I found myself squinting at various values and options in the highly detailed menus wondering what I was supposed to be doing despite the numerous tutorial messages coming up at the right of the screen.
 

Experience is earned through combat, bringing an RPG element to the game.

Regarding bugs, the game even in beta is incredibly tight. There appear to be no noticeably hindering bugs during gameplay either in battle or in campaign. The only bug I noticed was the aforementioned save-game crash, but to be fair that's a biggy. In fairness, we were informed of a save-game bug in the beta notes (saving games with '!' in the file name will crash them) but considering how smooth and tight the game is overall I have no doubt that the developers will get that ironed out before release.
 

Fighters scramble to assault the enemy ship.

Hopefully the bugs won’t spoil too many new players experience.

The music was thematically appropriate. In particular when you hit the in game battle soundtrack. It's EPIC. Music, at least for me is a hugely important part of any computer game, be it a horror game, a strategy game or an action shooter.

As gamers, we all have memories of our favourite computer game soundtracks, from the police station main hall in Resident Evil 2, to the foreboding tune ('Destiny' by Jeff Van Dyk) that played before a battle in Medieval 2: Total War. Music is a critical part of any game aiming to be a masterpiece and Battlefleet Gothic: Armada 2 certainly steps up to the mark.
 

If you are a fan of the Warhammer 40k universe, a fan of the Battlefleet Gothic table top game, or a fan of grand strategy games, Battlefleet Gothic: Armada 2 is a must. If you're a fan of all three of these then to fail to buy it is a crime against the Imperium and you can expect a fleet of Inquisition warships knocking at the door! (Not really, just buy it if you love 40k, it's awesome.)

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