Albion Online - The Final Beta 1st August

Posted By: GamerDating - July 27, 2016

Albion Online is a player driven, PVP dominated MMO with crafting, gathering, and full loot based around guilds and territory. Some call it a spiritual successor to early Ulitma Online, and it does not pull any punches. You can read our early impressions from last year here. The Final Beta for Albion Online will start 1st August for those early backers and founder packs. The Final Beta introduces 2 new worlds, 4 new biomes, core system

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Starbound - Leaving Orbit with Version 1.0

Posted By: GamerDating - July 25, 2016

Starbound has been in the making for a long 5 years and we at GamerDating backed the early announcement and followed its early access releases in waves. Starbound is a 2D action, adventure, sandbox builder. Similar to Terarria and even named as it's spiritual sucessor. Starbound has come from an almost carbon copy to a self standing title.  The latest version, the launch, the big version 1.0 introduces, stories, improved planet genera

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GamerDating Update - Introducing Free Explore and Fix Mix.

Posted By: GamerDating - July 19, 2016

With our latest GamerDating update, we have resolved a few bugs related to the design and have fixed those mailing issues to ensure you get matches reliably. Free Explore Want a few days to explore GamerDating? As a free member you can fill in your profile entirely, complete with photos and even get sent a few matches to see if those player 2's tick your boxes. We know it can take a little while to build up the courage to

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Nintendo Classic Mini: Nintendo Entertainment System

Posted By: GamerDating - July 19, 2016

We at GamerDating still have our NES consoles and we even have a N64 sitting in an office, so Classic Nintendo Systems are close to our hearts. Nintendo have announced a new console launching 11th November, aimed at bringing back the classics. Relive the 80s when the Nintendo Classic Mini: Nintendo Entertainment System launches in stores on 11th November. The classic NES is back in a familiar-yet-new form as a mini replica of Ninte

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Introducing Ana - New Overwatch Support Hero

Posted By: GamerDating - July 13, 2016

Overwatch's first new post-launch hero has officially been revealed after hints and teasers. Earlier this month we saw twitter hints of the weapon Ana Amari used, and now we've had the introduction video released and she looks awesome Ana Amari is a founding member of Overwatch and Pharah's mother, she takes the role of a support sniper who uses a Biotic Rifle to both heal teammates and deal ongoing damage to enemies from l

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Pokemon Go is Go!

Posted By: GamerDating - July 07, 2016

Pokemon Go has launched! Available to download on app stores in Australia and New Zealand and the US as it staggers its release across the rest of the World. Those not in released regions have been finding ways to get around the blocks, such as changing their account region to Australia on the IOS app store, and downloading the APK directly on Android. Pokémon GO Travel between the real world and the virtual world of Pok&eacu

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Xbox Play Anywhere Launches September 13th

Posted By: GamerDating - July 04, 2016

Microsoft announced its new feature at E3 bringing Windows 10 and Xbox together, a new initiative named the Xbox Play Anywhere. This means a single purchase will unlock the game across both platforms, and saves and achievements will be transferred across both versions. So no need to buy the game twice for both platforms anymore. It is planned to launch Xbox Play Anywhere on September 13th. Games listed in the Xbox Store wil

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System Shock Remake on Kickstarter

Posted By: GamerDating - June 30, 2016

System Shock was of the genre defining classic from 1994, System Shock was one of the first 3D games that took a methodical approach to exploration while revealing a story driven narrative through audio logs and messages scattered throughout the game world. It was a revolutionary step forward for the medium in a time when developers first began experimenting with interactive story telling. Personally.. I never beat the game but I did

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Star Citizen Alpha 2.4 Available - Persistent Universe

Posted By: GamerDating - June 27, 2016

Star Citizen Alpha 2.4 is now live which introduces the persistent universe, among other things. Star Citizen is from the mind of Chris Roberts, creator of Wing Commander and Freelancer, but the most interesting thing, the game has been 100% crowd funded to the amount of $116,763,216 at the time of this article. Star Citizen has promised to bring FPS, Persistent Universe, space fight, planet exploration, bases, a story mode and huge mm

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Destiny: Rise of Iron Announced

Posted By: GamerDating - June 23, 2016

Destiny: Rise of Iron is the next expansion to the Destiny universe. It features an all new cinematic story campaign set within The Plaguelands, a brand new location on Earth. Under the command of Lord Saladin you will face a new faction of Fallen Devils, the Splicers, while unravelling the mystery of the Iron Lords. Rise of Iron features new weapons, armor, and gear, as well as a new cooperative three-player Strike, a new mode and maps f

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Carrier Assault Update to Eve Valkyrie

Posted By: GamerDating - June 21, 2016

The first major free update for EVE: Valkyrie has landed with a new game mode, Carrier Assault, amongst the usual bug fixes, balance changes and a few new features. Eve Valkyrie is a VR Game where you battle various hardpoints, ships and assault the enemy. In addition to the awesome pve mode, it also boasts a competitive multiplayer and until now the enemy’s carrier has been off limits. An impenetrable flying fortress that could cut

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E3 Round Up 2016

Posted By: GamerDating - June 15, 2016

This year E3 has hit us with some top games, announcements, hype and pure gaming excitement. We've been watching and loving the trailers and we've done a round up of the top trailers this year.  As E3 has been packed with trailers and announcements we have plucked out some of the best and also provided a link below of a full list of all trailers. Battlefield 1 Gameplay  We Happy Few Dishonored 2 

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Homeworld Remastered Collection - V2.0

Posted By: GamerDating - June 08, 2016

Homeworld Remastered Collection, containing the legendary space RTSs turned instant classics, is now available (Steam and GoG) Homeworld brought real-time strategy into actual 3D, creating a truly free-form tactical experience across battlefields vast in every dimension. It did so in a way that's not just manageable, but overwhelmingly fun! This engrossing space opera chronicles the struggles of an alien race, the Kushan, locked in a vicio

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Blizzard Drop The Ban Hammer - Overwatch

Posted By: GamerDating - June 02, 2016

Overwatch has been received as one of the best FPS games of all time scoring multiple top marks and achieving 92 on metacritic. It is all over the internet, gamers are flocking to this fresh mutliplayer game and loving it. Overwatch just has that appeal, and I'm not sure why. With all good games come cheaters, those who have aimbots, wallhacks, autohits and various other programs to give the unfair advantage. Hacking can ruin online g

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PAYDAY 2: Update 100

Posted By: GamerDating - May 30, 2016

Update 100 is here and Overkill software have released a video where they talk about update 100 for PAYDAY 2 that is going live on Thursday.  In short... THEY OWN PAYDAY 2 AGAIN. The PAYDAY franchise is ours again and to celebrate it, we’re giving away a community grenade, the skills tree and we’re making the black market free for everyone going forward. Check out the video above for more details. 

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Overwatch: Next Big FPS

Posted By: GamerDating - May 17, 2016

Overwatch is the latest IP to come from Blizzard in 15 years. In Overwatch, you control one of several heroes in competitive 6-person team shooting matches. Battle over objectives, take down the other team, and achieve victory. Before you begin a game of Overwatch, you’ll need to choose a hero to play. Players choose out of 21 hero characters, each with their own unique abilities and role classes, Maybe controlling

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Batman: Arkham Knight Now Available With Our 4 Month Subscription!

Posted By: GamerDating - May 10, 2016

Batman™: Arkham Knight kicked off on PC with some serious backlash with complaints over performance and bugs, but now, just under a year later the updates and patches have completely blown that away and Batman: Arkham Knight plays like it should have on launch. But don't take our word from it, check out Steams new Review system, where they seperate overall reviews and recent, which demonstrates as recent it has achieved a very positive

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Grey Goo Now Available in Our 4 Month Package

Posted By: GamerDating - May 05, 2016

Grey Goo is a real-time strategy (RTS) game that sticks to the traditional RTS design. Grey Goo had an initial poor reception at launch but was quickly adjusted to deliver a solid and rewarding campaign. In Feburary this year the launch of the "Descent of Shroud" added another fourth race which you can pick up for free. Four unique factions deliver 4 styles of play: THE BETA fight for their home and place in the unive

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Blizzard Finally Responds to Vanilla WoW Demands

Posted By: GamerDating - April 26, 2016

On 10th April 2016, Nostalrius, a private WoW Legacy server went dark after Blizzard threatened legal action. Nostalrius Begins PvP, Nostalrius Begins PvE & Nostalrius TBC and all related servers will be definitively shutdown at 23:00 server time on the 10th of April 2016 Nostalrius was a server running the original version of World of Warcraft from 2004, free of charge, It’s was Vanilla WoW’s most popular private server

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Monaco: What's Yours Is Mine Available in 2 Month Subscription!

Posted By: GamerDating - April 26, 2016

Monaco: What's Yours Is Mine is a single player or co-op heist game. We love coop games, and a fun game like this would be the perfect game date. You get to play a heist expert:   The Locksmith: Blue-collar infiltration expert The Lookout: She can see and hear everything... a natural leader The Pickpocket: A hobo with a monkey and a penchant for crime The Cleaner: A silent psychopath... Jack The Ripper in pink Th

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Gabe Newell's AMA Round-Up

Posted By: GamerDating - January 18, 2017

Gabe Newell nicknamed Gaben, is master and founder of Valve Corporation. We all know him and we all love the products he gave, Steam, Half-Life, Portal, L4D and DoTA2. Throughout the years Gaben has retained an odd legendary status, becoming a meme with the popularity of Steam and has his own fan made website where he offers sales in the guise of a saint.

Gaben, the voice of valve, came to Reddit and offered to do an AMA after a certain amount of money was raised in a charity he supported.

Here are some of the best questions he addressed, including Portal love, HL3 news, and changes in Steam.

Q: What do you think steam needs to improve?

A: I'm thinking about how machine learning applies to connecting users and content (and users in optimal ways). Support has been a big focus for the last while.

Q: What is your favourite non-valve game of 2016?

A: My co-workers just told me it's Plants vs Zombies, and then they laughed at me.

Q: What sparked your interest in video games?

A: Playing Trek on a mainframe using punch cards.

Q: If you could go back in time, what would you change about Steam?

A: Biggest issue has been how we structured support.

Q: Does Valve have any plans on making customer support better? And did you ever think of making it into live support?

A: Yes! We are continuing to work on improving support.

Since the last AMA, we've introduced refunds on Steam, we've grown our Support staff by roughly 5x, and we've shipped a new help site and ticketing system that makes it easier to get help. We've also greatly reduced response times on most types of support tickets and we think we've improved the quality of responses.

We definitely don't think we're done though. We still need to further improve response times and we are continually working to improve the quality of our responses. We're also working on adding more support staff in regions around the world to offer better native language support and improve response times in various regions.

Q: Do you have any tips for people like myself who want to design games, both independently and with established teams in the industry?

A: The most important thing you can do is to get into an iteration cycle where you can measure the impact of your work, have a hypothesis about how making changes will affect those variables, and ship changes regularly. It doesn't even matter that much what the content is - it's the iteration of hypothesis, changes, and measurement that will make you better at a faster rate than anything else we have seen.

Q: What is your personal favourite Valve game/series?

A: I think Portal 2 is our best single-player game. I play Dota 2 the most of our multiplayer games.

The issue with Half-Life for me is that I was involved in a much higher percentage of the decisions about the games, so it's hard for me to look at them as anything other than a series of things I regret. There's no information in my response about what we'll do in the future. It's simply easier for me to be a fan of things that in which I was less directive.

Q: GabeN, how do you like your steaks?

A: Medium rare

Q: Does Valve plan on doing anything with Source 2 in the coming years? If so, what?

A: We are continuing to use Source 2 as our primary game development environment. Aside from moving Dota 2 to the engine recently, we are are using it as the foundation of some unannounced products. We would like to have everyone working on games here at Valve to eventually be using the same engine. We also intend to continue to make the Source 2 engine work available to the broad developer community as we go, and to make it available free of charge.

Q: Just a question out of curiosity really, but interested in seeing what your view is on the direction that valve as a company should take in the future? Such as what would you like to see the company achieve/what improvements would you like to see valve undergo/what role would you like to see valve serve/undertake in the industry as it evolves etc. and if any, have you made any past decisions that you look back on now that you regret/could've handled differently? 

A: The big thing right now is broadening the range of options we have in creating experiences. We think investing in hardware will give us those options. The knuckles controller is being designed at the same time as we're designing our own VR games.

Much more narrowly, some of us are thinking about some of the AI work that is being hyped right now. Simplistically we have lots of data and compute capability that looks like the kinds of areas where machine learning should work well.

Personally I'm looking at research in brain-computer interfaces.

Q: Are you planning on continuing the Left 4 Dead series?

A: Products are usually the result of an intersection of technology that we think has traction, a group of people who want to work on that, and one of the game properties that feels like a natural playground for that set of technology and design challenges.

When we decided we needed to work on markets, free to play, and user generated content, Team Fortress seemed like the right place to do that. That work ended up informing everything we did in the multiplayer space.

Left 4 Dead is a good place for creating shared narratives.

Q: What is Valve's take on quality control? Does it feel the current state of affairs is good?

A: There's really not a singular definition of quality, and what we've seen is that many different games appeal to different people. So we're trying to support the variety of games that people are interested in playing. We know we still have more work to do in filtering those games so the right games show up to the right customers.

Q: What is the status of Half Life 3/Half Life 2 Episode 3?

A: The number 3 must not be said.

Q: Is Valve still working on any fully-fledged single player games?

A: Yes

Q: An unidentified anonymous source at Valve has said that Half Life 3 has been cancelled. Is that source legitimate?

A: I personally believe all unidentified anonymous sources on the Internet.

Q: Why does Valve not talk to its community about the games/apps its developing as much as other companies?

A: We prefer to communicate through our products. We are all pretty devoted to reading and listening to the community - everyone here believes it is an integral part of their job to do so. And when it comes time to respond, we generally use Steam - shipping updates that address issues or add functionality. Obviously this doesn't work for everything. Working this way imposes latency on our communication - it takes longer to ship and update than to do a blog post. This can lead to the feeling of an echo chamber, where it seems like Valve isn't listening. We’re always listening. So sometimes the latency is rough for everyone, including us when we want to address issues quickly. On balance we think it's usually worth the trade-off.

Q: Any chance of a new IP that takes place in the half-life/portal universe?

A: Yep

Q: The question I want to ask: Why Steam Flash Sales is not part of the Steam store anymore?

A: We found that really short discounts made it difficult for many people to participate. By removing the flash sales, users can count on finding the best deals whenever they are able to visit the store during the sale.

So in round up, new IP coming based in the Half-Life/Portal universe, Steam support improvements, fantastic answers how to approach development and VR coming.

You can read the entire AMA over at Reddit.

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