Albion Online Launching This Week

Posted By: GamerDating - July 18, 2017

Albion Online is a sandbox MMORPG set in a medieval fantasy world, in which you get to write your own story instead of just following a laid-out path. Explore Albion's vast open world, consisting of five different and unique biomes, with a focus on using gear, rather than innate skills. Spells, Movesets and abilities all rely upon gear allowing you switch out to play anything you fancy. We at GamerDating checked out Albion Online back in 2

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40,000 Steam User Banned!

Posted By: GamerDating - July 11, 2017

At the end of the 2017 Steam Summer Sale the Valve Anti-Cheat banhammer was swung. BOOM, the day after 40,000 steam users were banned, and what a beautiful day to ban them. Sweet, sweet, tears rain down in the hacking world as 40,000 kids cried out in pain after literally paying for a sweet tasty ban. As you can tell from the writing, we hate hackers, and do not see merit in gamers who choose to hack for whatever reason. Still, ov

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Evil Genius 2 Officially Announced Now In Development At Rebellion

Posted By: GamerDating - July 06, 2017

As a nice surprise to the start of this month, Rebellion snuck in an announcement in an E3 video. Evil Genius 2 is coming! 13 years ago, Evil Genius released a game where you would build your base and try and stop heroes sneaking in and ruining your plans. Very similar to the Dungeon Keeper games, and widely loved. Everybody wants to rule the world! Achieve global power with EVIL GENIUS, the one and only complete world domination sim

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PUBG Has Banned 25,000 Cheaters and SURPRISE Given Us Destructible Shacks

Posted By: GamerDating - June 28, 2017

Player Unknown's Battlegrounds has grown since launch to 4million copies sold, a staggering 257,335 all-time peak players at one time and taking the top spot on Twitch in viewers. PUBG continues to take the gaming world by storm offering the best of all games in this battle royale. It is a game tagged as Survival, Multiplayer, Open World, FPS, complete with the Early Access tag, but for once.. the Early Access tag is not an excuse for shod

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Steam Sale Incoming!

Posted By: GamerDating - June 21, 2017

The Steam Sale is predicted to launch this week and if it's anything like the weather so far, it's gonna be a hot one. A few pieces of evidence has predicted the Steam Sale will launch June 22, based on Steam already awarding Summer Sale cards (in games and sales) and if we look at the history we can see that Steam sales return every year in a relatively stable frequency. Based on data from the last few years, the upcoming sale da

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Take-Two shuts down GTA's OpenIV Mod

Posted By: GamerDating - June 16, 2017

This week it was reported that GTA OpenIV, a modding tool and community that has supported GTA for from back when GTA III kicked off, nearly 10 years ago, has been issued with a cease and desist from Take-Two. Since GTA III, people have created lots of different mods: from simple texture replacements to impressive full conversions. And the modding always was a “gray zone” — a battlefield between lawyers and PR… Fo

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E3 2017 Round Up

Posted By: GamerDating - June 12, 2017

Over the weekend we saw the kick-off of E3 and there is more to come! We have already seen EA, Microsoft and Bethesda reveal their E3 goodies, next to come is the PC Gaming Show, Ubisoft, Sony and Nintendo. On Saturday we saw: Madden 18 Need for Speed Payback A Way Out Anthem FIFA 18 Star Wars: Battlefront 2 Battlefield 1: In the name of the Tsar NBA Live 18 On Sunday we saw: XBox One X Forza Motorsport 7

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Rocket League 2nd Anniversary Update

Posted By: GamerDating - June 05, 2017

Rocket League are rolling out a mega update for its 2nd anniversary with a new season, a free new pitch, new cars, large amount of effects as new rewards and more battle cars. The new arena the "Champions Field" has taken a traditional sports look, giving it a stadium feel to fit with the theme of Rocket Leagues 2nd birthday.  In addition, the new crate brings you various rewards and cars: The new Overdrive Crate is all

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Battlefield 1 May Update + Giveaway

Posted By: GamerDating - May 31, 2017

Battlefield 1 continues to deliver that cinematic fps experience and it is great to see constant updates with DICE rolling out fixes and amendments. The May Update has hit and while it has brought along a few UI bugs (Hanks!) it has been widely received as a welcome patch. The monthly update has hit rolling out updates to the Operations mode, allowing operations to loop back to start again instead of exiting. With this change, a c

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Mario + Rabbids Kingdom Battle Leak

Posted By: GamerDating - May 24, 2017

The first image was leaked on twitter of a rabbid doing a selfie, some weird creature with a phone. It created a stir but led to further leaks from NintendoWorld. It is rumoured that Ubisoft and Nintendo are merging a Mario and Rabbid game, to run on the Nintendo Switch due out later this year. The announcement was supposed to be a surprise at E3. The leaks share multiple images of a presentation which reveals the game as an RPG w

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Overwatch Anniversary - Free Weekend 26th-29th May

Posted By: GamerDating - May 18, 2017

Blizzard has been super excited to share their Overwatch Anniversary video which shares some of the highlights and favourite moments and its finally here, with one happy announcement to those players who have yet to try Overwatch. Starting May 23rd will be kicking off the Overwatch Anniversary celebration leading to a free weekend from 26th-29th. For this free weekend, Overwatch's full roster of 24 heroes and 14 maps will be available f

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Crusader Kings II Adds Tibet and Himalayas!

Posted By: GamerDating - May 16, 2017

Paradox Interactives, Crusader Kings 2 has been continually updated and patched, adding more and more DLC, and free content. The game released back in 2012 is now 17 patches in, with 13 expansion packs. Some people see the updates as new versions of Crusader Kings.  One thing we can say about the developers is that they just keep giving. They have announced that they are updating the latest grey ugly wastelands of the Himalayas and the

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STRAFE - Hilarious Trailer, Simple Game

Posted By: GamerDating - May 10, 2017

STRAFE blasted into our attention with the release of the hilarious and simply brilliant 80's style game. The trailer features some VHS film style all about STRAFE. Similar to Kung Fury the video has 80's graphics with cheesy lines and awful props. All intentionally. All brilliant. While the game, cited to be from 1997 was released this week and appeals to the early generation of gaming. It has met with criticism how the gameplay, atte

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Steam Updates its Gifting <3

Posted By: GamerDating - May 04, 2017

Steam, today has announced changes to the gifting system on Steam.  The change has removed the old Gift to E-mail and Gift to Inventory options for the better, allowing a direct gift sending, refunding and schedules: Scheduling Gifts Is Even More Straightforward Go ahead and buy a gift months in advance and have it delivered to a friend on time, every time.   Declined Gifts Resolve The Way They Should In the old system

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Diablo II Remake Interview with David Brevik

Posted By: GamerDating - April 27, 2017

Since the announcement of official StarCraft remastering the community has asked "Will Diablo 2 get an official remaster?". Top fansite (I'm sure you guys will remember) Diabloii.net's Xanth interviewed David Brevik and talked about Diablo 2 and the challenges of making a remastered Diablo 2. The pair discuss my favourite mode Hardcore mode and how it was originally designed to be the default mode in Diablo, but decided to

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Get Civilization VI with GamerDating 4 Months Subscription Today!

Posted By: GamerDating - April 24, 2017

The latest spring update for Civilization VI is now available for PC, Mac and Linux players bringing one of the best Civilization games that extra polish we all expect. Included in this huge patch is the harbor balance change, new Persia and Macedon scenario pack, a huge amount of gameplay and balance changes, much needed AI tweaks and research trees amended for an easier gameplay. You can check out the Spring Update details here. If you

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StarCraft and Brood War Patch 1.18 makes it Completely Free!

Posted By: GamerDating - April 19, 2017

Blizzard has hit us with a surprise Patch, Patch 1.18. The new patch has made Starcraft and Brood War now completely free complete with some compatibility fixes for Windows 8, 10, and full screen modes. Last year, Blizzard released a sneaky patch via named 1.17 which would have been the first released patch since 2009, but it never went live, nor public. Instead now, patch 1.18 has come out, the first in 8 years which makes the entire game fre

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DropZone Now Free to Play on Steam

Posted By: GamerDating - April 13, 2017

Dropzone is an action strategy game where you control up to 3 customised giant robots in 15 minute matches. Equip your robots (we call them Rigs) with different weapons, body types, and specialised gear that determine what abilities you bring into a match. The goal of the game is to fight against your opponents in a race to destroy neutral AI-controlled aliens called the Kavash, and deposit the resources they drop into a capture point at the c

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Frostpunk - New City Management Game from This War Is Mine Devs

Posted By: GamerDating - April 11, 2017

Frostpunk is the next heart wrenching game by 11 bit studios, creators of This War of Mine. In Frostpunk you govern the cold last city on earth against the cold frost. A city builder where you use the only resource around, ice, to turn into steam to power your city. Typically of the devs, the gameplay is more about the choices, hardships and horrors you'll have to face in order to ensure humanity survives. Just as This War of Mine teste

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Mount and Blade II: Bannerlord PC Gamer Article Online

Posted By: GamerDating - April 07, 2017

Mount and Blade Warbands is one of the best games available out there, still today. The founders of GamerDating give Warbands the big stamp of approval. We have both sunk endless hours into Mount and Blade: Warbands and we have been super excited for Bannerlords, the eagerly awaited sequel. We saw it last year at GamesCom and it looked amazing, I still walk about with the freebie canvas shoulder bag!  When PC Gamer went over to mee

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>Observer_ Review

Posted By: Ryan - March 21, 2019

Game

>observer_ is a cyberpunk marvel built on the little stories of its all too human cast. Told through the eyes of KPD officer Daniel Lazarski (voiced by none other than Rutger Hauer himself), >observer_ is a short horror game drenched in the atmosphere one would expect from the minds behind Layers of Fear.

The 8 or so hours it took me to complete the main story (as well as some side cases) raised many questions concerning the nature of humanity, the lengths to which people will go to be happy in their own skin and the effects that our choices have on others.

As with Bloober Team’s well-known Layers of Fear, >observer_ is told entirely through first person exploration gameplay. Gone are the wood panelled halls haunted by memories of a family now lost, in their place are grime drenched, neon lit corridors. Holes are torn into the walls to make doorways, cables snake along the floor, powering the video intercoms attached to each door and the many advertisements hanging from the walls.

This is definitely a game to play docked. Whilst the handheld mode holds up, Unreal Engine 4 makes mincemeat of the Switch’s battery life (around 2 and a half hours) and many of the prompts presented in the near invisible UI are very difficult to see on the tiny screen. Docked, however, dust motes hang in the air of every cramped, concrete hallway illuminated by the bright teal glow that serves as the main accent for most of the game. Playing in docked mode also gives your screen the real estate to properly display the lavish visual effects, strobing and digital artefacting (the latter a sign that Daniel’s medication is running low) that are deployed to keep you on the edge of your seat.

 

Enjoy the view, you won’t be seeing it much


 On top of the visual treat, heavily inspired by films such as Blade Runner, a stellar soundtrack accompanies Daniel’s investigation into a series of murders perpetrated in a single apartment block in the late 21st century. Footsteps echo from the cracked concrete, or splash through the thick mud of the basement. NPCs, with the exception of a few characters, are spoken to through the doors of their sealed apartments and are a joy to talk with via >observer_’s simple dialogue trees. Even though no NPC (with the exception of two) is spoken to more than once, the handful of minutes the game devotes to each is more than enough to convey a compelling narrative. Many times, I found myself wanting to find out more about each character (especially the self-aware sexbot), only to get caught up in the next mini-drama played out in dialogue only.

Now, it’s probably worth stating that this isn’t a game for everybody. If you aren’t overly enamoured with “walking simulators” or games which use environmental hints to contribute to the narrative, this probably isn’t for you. As previously mentioned, Daniel’s solo jaunt through the building is broken only by the occasional conversation through a door (or face to face in a handful of cases), or a handful of stealth segments, leaving the main bulk of the story to be told through protracted memory sequences, Daniel’s inner monologue, or items scattered throughout the environment.

Exploration for said items is rewarded with extra objectives, interactions with NPCs who would otherwise brush you off or one of the sixty-nine collectibles to be found (on one memorable occasion, my exploration yielded a code to a locked door which I opened to reveal a P.T. easter egg complete with bleeding walls, looping hallway and freaky posters). That’s not to say the entire game is a permanent treasure hunt (although there are a handful of crime scenes you are encouraged to investigate to their fullest).

 

The Lost Woods this isn’t, but there are clues for those who seek to leave the maze


Daniel is a special member of the Krakow Police Department known as an Observer. He is equipped with an augmentation (the usual cyberpunk questions surrounding what is humanity, are augmentations a boon or a bane etc. are definitely being explored by the game) which allows him to plug into the neural jacks of the victims he encounters. Without wishing to delve too deeply into each one, suffice it to say Layers of Fear’s influence is felt strongly during these sequences, played out to a riot of disturbing visual effects, discordant ambience and pulse-pounding soundtrack. The game shows a warning about photo-sensitive seizures every time it is started and it’s warranted. A couple of times I found the visual effects to be too much for me to make any conscious progress and stumbled into the correct level triggers more through intuition and luck than by correctly interpreting the clues seeded throughout the environment (although the developers deserve much credit for the inventiveness of the clues they provide).

 

Everyone needs a Journal

 

This speaks to a lot of the problems I found during my playthrough. Solid ideas were implemented largely successfully, but with just enough niggles to be a problem. Messy visuals, somewhat unclear stealth segments (aided massively by a generous checkpoint system) and a tiny prompt when able to interact with an object caused my progress to stumble a few times (this is all in addition to a minor bug where I couldn’t select a certain object and a few periods of noticeable frame rate loss followed by the game crashing). In the vast majority of cases, I resolved the problem by exploring the same room over and over for a few minutes before finally looking directly at the right spot, or moving through rooms I could barely distinguish through the textures being used to amp up the tension, or, on one memorable occasion, realising I had just completed a stealth section without first noticing it was a stealth section. I largely enjoyed my time with the game, but it meant that when a problem like this came up, I really noticed it.


It’s a shame too, because the stuff Bloober Team experimented with worked really well. As I’ve mentioned, Daniel is reliant on medication to continue functioning and without it his vision starts distorting in a distinctly unhelpful manner (although there doesn’t appear to be any downside, apart from this and an irritating audio prompt, to not taking the meds), which helps build the illusion of a man whose body is fighting against the augmentations which allow him to do his job. Similarly, when his medication is running out, or in times of stress, the Joy-Con’s HD rumble is used to great effect, beating in time with his heart, grounding what in other games would be merely a sound effect, with a tactile, visceral sensation. As the game progresses, this small touch becomes very important, serving as a prominent tool during the stealth sections as a sort of proximity alarm.


I’ve mentioned augmentations a few times now and that’s with good cause. Possibly my favourite feature of the game (aside from the titular observations) are Daniel’s forensic vision modes. Using a combination EM-vision to find electronic clues, Bio-vision to find biological clues and good old-fashioned night-vision (because boy howdy does the game get dark in places), Daniel is perhaps at his best when searching crime scenes for evidence. Few games go into this level of detail and I found myself wishing more would. A clever combination of colour palette changing and the ability to swap with the press of a button really helped nail the feeling of a cybernetic detective doing their job.

 

He’s dead, Jim

 

At £26.99/$29.99, you’re getting a decent amount game for the price.

Sure, it might be short, but I was invested in every minute of playtime, caught up in the atmosphere of a place so similar to our own, yet so alien. The game does boast two endings, and sixty-nine collectibles (of which I found about a quarter), but with no real way to reload the last checkpoint, you’re looking at around 15 hours (or less if you focus on the main story) to see both endings, plus however long it takes to find all the collectibles.

Whilst I feel like the endings will only have slight differences, the branching dialogue trees hold more of my interest and I’m curious to see if several of the conversations I had could have ended differently.

Whilst narrative driven games like this are subjective, I wholeheartedly recommend it. The sub-text ever present in the cyberpunk genre is present (along with no small amount of body horror) and I’m a sucker for any game that has an atmosphere crafted with so much care and attention.

It’s not perfect, but it’s an excellent way to spend a few hours and you might learn something about the human condition along the way.

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