Games Are The Solution, Not the Problem

Posted By: Melissa - July 08, 2015

“Video games ruined my last relationship.” Working for a gamer dating site, gaming guilt comes up all the time.  It breaks my heart to hear the repeated stories of normal relationship challenges being misconstrued as the inevitable fault of video games when it is the games that can help us through those tough situations.  To date a gamer is the same as dating anyone who has a passion for something and there are even a few

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The Witcher 3 Patch 1.07 coming soon!

Posted By: Gamerdating Team - July 07, 2015

The Witcher 3 have released information on the next big patch. Patch 1.07 is bringing: A new, alternative (optional) movement response mode for Geralt. A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map. Crafting and alchemy components no longer add to the overall inventory weight. Books are now placed in a dedicat

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Update 2.3 - Optimisation and fixes!

Posted By: Gamerdating Team - July 01, 2015

GamerDating goes mobile with full optimisation in version 2.3. We are pleased to announce GamerDating version 2.3 which brings full mobile optimisation on both Android and IOS. We’ve resolved those annoying bugs with the cache for both Firefox and Chrome making the site faster and more reliable, as well as improved the UX in certain places. This patch has many improvements including: Game Library has improved system of searching, s

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Total War: Warhammer Information

Posted By: Gamerdating Team - June 30, 2015

Total War: Warhammer is coming, and the hype is growing. I personally (Alex) cannot wait for the release and I wait with hope, and fear I will be disappointed. Yet here I am watching videos, reading interviews and getting even more hyped. If you've yet to see the scripted battle of Total War: Warhammer check out the cinematic announcement trailer over on the Total War Youtube Channel which introduces the armies available.  I've

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Guild Wars 2 Review

Posted By: Joe "Xirta" - June 29, 2015

Guild Wars 2 is an immersive, fantasy-based MMORPG which allows the player to progress in their own story-based solo play in a persistent world whilst also allowing the addition of missions and events that can be played solo or with others (called “instances”). The story of Guild Wars 2 revolves around dragons, which are bad, corrupted beings that like to raise undead and corrupt the land. These dragons threaten the world of Tyria,

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XCom 2 Gameplay Trailer

Posted By: Gamerdating Team - June 26, 2015

Firaxis Games brought a demo of XCOM 2 to E3 and we saw a quick overview of the video with commentary. Now they have released the short gameplay video.  The single mission comes across as a great interactive cinematic where the story picks up from 10 years after the time humanity surrendered to the alien invasion. With full interaction of the previous Xcom games combined with more cutscenes and an ever evolving narrative it

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Drink Water, RedBull and get DLC

Posted By: Gamerdating Team - June 25, 2015

Recently RedBull and Destiny paired up in a marketing move which sent ripples across the web. In a move seen as a joke, the dark times and a good idea has set off varying responses and some are just brilliant. Destiny is a PS4 Exclusive FPSMMO and RedBull are offering cans which you can buy, get codes and redeem your in game products. RedBull is offering a "Focused Light" a one-time consumable Bonus XP buff which increases all

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Terraria 1.3 Official Trailer

Posted By: Gamerdating Team - June 24, 2015

Terraria is only a week away, and even though the development team did not have time to make a video, the community yet again stepped up and worked with the team to create the next official trailer. Terraria is a shining success in the sea of early access crowd funded games which can show that developers can succeed. With each patch comes new features, new improved functionality and at times feels like an entirely new improved game. Check o

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Albion Online New Trailer and Summer Alpha

Posted By: Gamerdating Team - June 23, 2015

The big Summer Alpha will finally start on the 29th June. The world of Albion will open its ports for both seasoned and first-time settlers to populate it and experience the vast amount of new features and improvements implemented since the last Winter Alpha in January/February. You can our experience when Pyran went an experienced the game fulltime in our early experiences. Monday, the 29th of June Albion Online is a Free-to-Play

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Call of Duty Black Ops III E3 Co-operative gameplay

Posted By: Gamerdating Team - June 22, 2015

Call of Duty: Black Ops 3 cooperative campaign has been shared online, the cooperative tutorial seen at the E3 Sony Playstation booth is now available for a gander. Call of Duty: Black Ops 3 seems to touch more into the dark side of the future with technology lending a serious hand to the full on combat. What is cool is the game seems to be designed for four-player online co-op or solo play.  Players will encounter epic cin

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E3 Thursday Recap and End!

Posted By: Gamerdating Team - June 19, 2015

This is the last recap of E3 and for more indepth E3 news check out the E3 Expo site. E3 has been an interesting array of announcements, rehashes, promises and full fledged marketing. However amongst all the announcements we've had some great news. Destiny's The Taken King expansion with a continued story. Interesting talk with GameSpot and the creator of the Oculus about the future of VR. To take some of the pret

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E3 Wednesday Recap

Posted By: Gamerdating Team - June 18, 2015

E3 brought us some interesting trailers, announcements, and confirmations about games yesterday, the features and DLC have continued to take E3 as a strong exciting year. We saw more information on Horizon: Zero Dawn, an APRG featuring a female protagonist. An AWESOME trailer for Kingdom Come: Deliverance something which you can tell is something I'm interested in personally! (Alex) A very nice gameplay demo of Metal Gear Solid

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E3 Tuesday Recap

Posted By: Gamerdating Team - June 17, 2015

E3 Officially kicked off today and released a torrent of great news from Nintendo, Square Enix and some cool bits of news about Star Wars Battlefront. Many news sites are now sharing their hands on experience with multiple games as the show floors have opened up. GameSpot has been reporting and these are few of the top bits of news: The Wii U Star Fox was officially named as Star Fox Zero, Super Mario Maker is coming in

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E3 Monday Recap

Posted By: Gamerdating Team - June 16, 2015

E3 continued on Monday, and after following the slam dunk of Bethesda it was a hard gig to headline. Collecting the information from E3 again we list the top news here: The next Gear of War was confirmed. Sony confirmed The Last Guardian will release next year. Call of Duty will have DLC debut on PlayStation. The next Mass Effect has a name and it's Andromeda. Dark Souls 3 will be the last one in the ser

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E3 Kick off and Sunday Recap

Posted By: Gamerdating Team - June 15, 2015

E3 kicked off yesterday and continues over the next few days to bring us new releases, announcements and games. Straight from E3's own mouth we have gathered the list of the top announcements, reveals and hot news straight from E3's Sunday. Dishonored 2 was officially revealed and it looks awesome, especially with the protagonist. Doom showed off plenty of gameplay. Fallout 4 announced to be coming a lot sooner than

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Cities:Skylines Review

Posted By: Joe "Xirta" - June 11, 2015

Cities:Skylines is a game that is advertised as “A modern take on the classic city simulation”, and at first seems to be just that. After playing it, however, I would describe it more as an advanced and complex modern take on the classic city simulation, as it is so much more than a simple current-day version of this style of game. The roads, the services, the transportation... all these things make this game stand out from the others

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Mirrors Edge: Catalyst to be at E3

Posted By: Gamerdating Team - June 10, 2015

Over the last few weeks we've had further hints and teasers from the Mirrors Edge team, but now they've announced they will be giving us another teaser at E3. Two years ago we revealed that we were making a new Mirror’s Edge™. Last year, we gave you a behind the scenes look into some of the early progress we had made. And though we haven't said much else in all that time, we have been listenin

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Amazon is making a PC Game

Posted By: Gamerdating Team - June 09, 2015

Amazon Game Studios posted on Gamasutra advertising and looking for applicants who use Twitch, AWS and offer technical innovation to radically evolve gameplay. The team is made of former Portal, World of Warcraft and BioShock creators, and we’re building a team of top talent for an ambitious new PC game project using the latest technology. Our team in Seattle has worked on a lot of other great titles like Half Life 2, Left for Dead, Do

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Goliath - Mech survival game

Posted By: Gamerdating Team - June 08, 2015

Goliath is an upcoming survival/action game featuring massive constructs that you develop, build and hop in to combat the dangers of the world, focused on solo and co-operative play. In an exclusive reveal, gameinformer share the premise of this new survival game.  The concept is simple – after an unfortunate jaunt through a mysterious rift, you’re stranded in an unknown world. You have to survive against hordes of s

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Don't Starve Together, free multi-player update

Posted By: Gamerdating Team - June 04, 2015

Don't Starve, has announced their latest update, a multiplayer update, free to all those currently supporting; Don't Starve Together! If you didn't own it previous, you will not have been given the free update, yet the game is still in early access. Since the Early Access launch in December, new "DLC" and patches adding new creatures, new games modes, and added significant improvements to modding with general updates

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“Press F to Kick Door” - Door Kickers: Action Squad Review

Posted By: Craig - May 24, 2019

Game

Door Kickers: Action Squad is what I imagine life would be like as an actual SWAT officer, only with less respawns and not in 2D side scrolling pixel art.

 

I want to begin by prefacing that I adore 80s action movies, with the bullets flying, blood splattering and explosions…exploding. So you can understand why I relished the opportunity to review Door Kickers for the site. I watched the trailer and it ticked a lot of boxes for me and my gaming preferences; cheesy 80s nostalgia, check. Cool retro pixel art style, check. Simple interface and a pick up and play approach, check.

This seemed like a very “me” game.

So why don’t I love it?

Don’t get me wrong, I have enjoyed my time with this game, I do like it, but all the pieces should be there for it to go beyond just liking it.

 

“Die Hard is a Christmas movie. Door Kickers: Action Squad is a Christmas game”

 

Let’s start with the looks and sounds. I adore the renaissance of 2D pixel art games that we are seeing on the market these days. My first gaming experience was my brother’s hand-me-down ZX Spectrum + 2 complete with its own tape deck for the games and a whopping 128k of memory! Pixels are my jam.

Door Kickers is one of the latest in a long line of games to keep that soul of old school gaming alive, with its blocky sprites and its exaggerated blood splatters lovingly and liberally gushed across the walls and floors with each kill.

The music of this game is just ugh, *chef kiss*, splendid. It is straight out of the 80s movies that I love so much. Wailing guitar riffs, synthesised drums, and the voice and guns are crisp whilst still having just a muffle of softening on them to emulate that old school gaming vibe.

The HUD is a simple layout, your health, ammo, equipment etc. down at the bottom left, with a special action bar at the top left that gradually fills the more kills and hostage rescues you get, giving you access to power ups or your ultimate ability.

 

Gameplay-wise, again, very smooth and simple controls as the default, R for reload, S for shoot, E for equipment, F for...melee (ok so that starts with M), Left ALT for secondary fire (you’re just being silly now, Game. Left ALT isn’t even a letter!)

The premise is simple too, explore the level, kill the bad guys, rescue the hostages. Sometimes, the hostage are injured cops who will then stick around and shoot bad guys too, which is super useful.

 

“That room beneath is about to get painted red…”

 

However. This is also where the game let me down in some ways.

There is very little in the way of tutorials in this game, so it is very much a figure it out yourself sort of experience other than a quick “push this button to shoot”. It doesn’t even tell you what the jump button is. I had to go into the settings to look at the key bindings just to figure out how to jump. And even then, only through past experiences of games like this did I even think that pressing jump while crouching would get me to a lower platform. The game did not at any point tell me that.

Also, the difficulty doesn’t so much as spike, rather punch you in the face with a lead filled glove from the second level.

I like difficult games. I eat, sleep and breathe Dark Souls. So when I say this game gave me a hard time, that is no small statement.

 

I can’t comment on the co-op because, well, I have no friends to play Local co-op with and every time I tried to get into a game of the online co-op I was staring at this for 20 minutes:

 

 

I’m sure there are players out there playing this online, but apparently not when I was trying to. Though I’m sure a second player might make the difficulty of this game a little more manageable, two heads being better than one and all that, plus working out the interesting synergies between the different characters.

 

There is a mode in this game called the Infinity Tower which, as you might guess, is an infinite run to see how long you can last in a procedurally generated building climb.

One room. I died, repeatedly, in the first room.

Now, in my defence, I tried this mode at a very low level with my character (and we’ll get on to those in just a second) so I was horribly underpowered and came across bad guys with weapons I hadn’t even seen in the main game so far, so I’ll give that a pass, but even still, the main game itself ramps up horrifically. One false move and you’re either dead, or you’ve accidentally killed a hostage or two so kiss that perfect 3 star level rating goodbye (and you use these stars to buy better equipment, so you kinda want those perfect scores).

 

So, the characters. I went into this game knowing that there were multiple characters, each with their own unique weapons, skills and playstyles.

Does the game tell you how to change your character or equipment? No!

I spent hours going through the main mode with the basic Assaulter character, with his basic weapon and no upgrades or equipment until I accidentally figured out that I could use the arrow keys on the character select screen before a mission. Again, this could have been easily fixed with a simple text box in a corner or something.

Plus, there is a cover mechanic in this game. Does the game tell you this? No. How did I learn this? When I eventually figured out how to level up my skills and Assaulter has a skill that gives him lower recoil while in cover. Cover, it turns out, is the slightly glowing crates, barrels and furniture in the levels, which you need to be practically inside of before you crouch for it to register you’re in the cover.

 

By this point, some hours in, I was already levelled in the early teens with my Assaulter, so I begrudged going back and trying different characters but did so to give them a try and see if I preferred any of their abilities better than Assaulter’s Aimed Shot which, to be honest, I never used.

Two characters stood out to me in particular.

Shield is a lot of fun. As her name suggests, she has a massive shield and a pistol. She can take a metric ton of gunfire before her shield breaks, but is weak against melee attacks. She’s great. I love her. I’d have loved to have played her from the beginning!

Then there’s Breacher. Now. Breacher is a lot of fun. Breacher has a shotgun, which is great for clearing out rooms of bad guys. But, you know what’s not great for hostage situations? Spread weapons. Hoo boy did I accidentally kill a lot of hostages while playing as Breacher…

 

“A shotgun to make even George Ezra proud.”

 

Special mention to Agent Fergie who is a no nonsense FBI Agent who takes no crap. She has the ultimate ability of…another gun! That’s right. She pulls out a second pistol and goes all guns blazing, pistols akimbo for a while and it is adrenaline fuelled hilarity!

 

Door Kickers is a fun game. As I said at the start, I do want to stress that, please do not misunderstand me. But, I do think that there is a lot that the developers could include just bring that little bit of extra polish to it. While not a buggy game at all (in my entire play time, I have encountered zero bugs or errors) I feel it could just use a little bit more insight as to how things are done, to make the game that bit more accessible, more tooltips or heads up tutorials or something, because there is far too much in this game that you are left as a player to figure out for yourself.

 

Door Kickers: Action Squad is available on Steam at the moment for $13.99 and this feels like a good price for what you do get. It is an easy game to drop in and out of. It does have a large difficulty curve, but that is what I found brought me back after rage quitting a session; the urge to beat a level that was giving me trouble previously. This is how I approach hard games. I take breaks, I come back refreshed, I learn. It works with Dark Souls and it works here too… sometimes.

Overall, it is a solid game, it is a heartfelt head nod to 80s action nostalgia and it does get your blood pumping and it does satisfy that tactical itch.

Issues aside, I do like this game, a lot. But I just can’t love it.

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